Dungeon Crawl Stone Soup version 0.18-a0-1704-g762f1eb (tiles) character file.
17460061 J the Middleweight Champion (level 27, 270/270 (273) HPs)
Began as a Ghoul Monk on Apr 17, 2016.
Was the Champion of Ru.
Escaped with the Orb
... and 15 runes!
The game lasted 03:57:13 (88650 turns).
J the Middleweight Champion (Ghoul Monk) Turns: 88650, Time: 03:57:13
HP: 270/270 (273) AC: 52 Str: 31 XL: 27
MP: 47/47 EV: 8 Int: 10 God: Ru [******]
Gold: 10441 SH: 44 Dex: 15 Spells: 0 memorised, 59 levels left
rFire + + . SeeInvis + - Unarmed
rCold + + + Gourm . R - +12 gold dragon armour
rNeg + + + Faith . e - +11 large shield of Qoadow {rPois MP+9 Dex+4}
rPois ∞ Spirit . O - +2 hat {SInv}
rElec + Dismiss . Q - +0 cloak "Puapneej" {rElec MR+ Str+4}
rCorr . Reflect + P - +3 pair of gauntlets of War {Slay+5}
SustAt + Harm . n - +2 pair of boots {run}
MR ++... J - +5 amulet of reflection
Stlth +......... E - ring of sustain attributes
D - ring "Geffovaava" {rF+ rC+ rN+ Int+4}
@: rotting, quick, very resistant to hostile enchantments, very unstealthy
A: rotting body, claws 1, carnivore 3, cold resistance 1, low mp 1, negative
energy resistance 3, slow regeneration 1, torment resistance, unbreathing,
inability to use devices, inability to train dodging, no charms magic, no earth
magic, no transmutations magic, magic vulnerability 1
a: Draw Out Power, Power Leap, Apocalypse, Renounce Religion
0: Orb of Zot
}: 15/15 runes: serpentine, barnacled, slimy, silver, golden, iron, obsidian,
icy, bone, abyssal, demonic, glowing, magical, fiery, dark
You escaped.
You worshipped Ru.
Ru was exalted by your worship.
You were not hungry.
You visited 18 branches of the dungeon, and saw 93 of its levels.
You visited Pandemonium 1 time, and saw 29 of its levels.
You visited the Abyss 2 times.
You also visited: Sewer, Ossuary, Ice Cave and Wizlab.
You collected 12275 gold pieces.
You spent 1834 gold pieces at shops.
Inventory:
Hand Weapons
v - the +6 Sword of Cerebov {flame}
(You took it off Cerebov in Pandemonium)
It has been specially enchanted to burn those struck by it, causing extra
injury to most foes and up to half again as much damage against particularly
susceptible opponents. Big, fiery blades are also staple armaments of
hydra-hunters.
G - the +7 Sceptre of Asmodeus
(You took it off Asmodeus on level 7 of Gehenna)
U - the +4 Staff of Dispater
(You took it off Dispater on level 7 of the Iron City of Dis)
Armour
e - the +11 large shield of Qoadow (worn) {rPois MP+9 Dex+4}
(You took it off a daeva in Pandemonium)
It affects your dexterity (+4).
It protects you from poison.
It affects your magic capacity (+9).
n - a +2 pair of boots of running (worn)
N - the +2 pair of gloves of the Kraken {rF+ MP+9 Dex-4 Stlth+}
(You found it on level 11 of the Dungeon)
It affects your dexterity (-4).
It protects you from fire.
It affects your magic capacity (+9).
It makes you more stealthy.
O - a +2 hat of see invisible (worn)
P - the +3 pair of gauntlets of War (worn) {Slay+5}
(You acquired it on level 1 of the Depths)
It affects your accuracy and damage with ranged weapons and melee attacks
(+5).
Q - the +0 cloak "Puapneej" (worn) {rElec MR+ Str+4}
(You found it in a wizard's laboratory)
It affects your strength (+4).
It insulates you from electricity.
It affects your resistance to hostile enchantments.
R - a +12 gold dragon armour (worn)
T - the +2 cloak of Starlight {rElec rC+ EV+4 Stlth--}
(You found it in a wizard's laboratory)
It affects your evasion (+4).
It protects you from cold.
It insulates you from electricity.
It makes you much less stealthy.
Jewellery
s - the ring "Yrihimp" {+Fly rC+ Dex+3}
(You found it on level 7 of Tartarus)
[ring of flight]
It affects your dexterity (+3).
It protects you from cold.
It lets you fly.
x - the ring "Beorph" {MR+ Dex+3}
(You found it on level 1 of the Shoals)
[ring of dexterity]
It affects your dexterity (+3).
It affects your resistance to hostile enchantments.
D - the ring "Geffovaava" (left hand) {rF+ rC+ rN+ Int+4}
(You found it in Pandemonium)
[ring of protection from fire]
It affects your intelligence (+4).
It protects you from fire.
It protects you from cold.
It protects you from negative energy.
E - a ring of sustain attributes (right hand)
J - a +5 amulet of reflection (around neck)
S - the amulet "Baxom" {Dismiss *Drain rElec rF+++ Slay-2}
(You took it off a deep elf sorcerer on level 3 of the Elven Halls)
[amulet of dismissal]
It may teleport away creatures that harm you.
It affects your accuracy and damage with ranged weapons and melee attacks
(-2).
It renders you almost immune to fire.
It insulates you from electricity.
It causes draining when unequipped.
Scrolls
a - 4 scrolls of enchant weapon
c - 5 scrolls of fear
j - 8 scrolls of amnesia
k - 20 scrolls of identify
m - 6 scrolls of torment
p - 33 scrolls of remove curse
q - a scroll of magic mapping
r - 2 scrolls of summoning
w - 11 scrolls of teleportation
y - 8 scrolls of blinking
C - 5 scrolls of fog
I - 3 scrolls of silence
L - a scroll of enchant armour
M - 4 scrolls of vulnerability
Potions
d - 16 potions of brilliance
f - 28 potions of curing
g - 6 potions of resistance
h - 8 potions of flight
i - 11 potions of magic
o - 6 potions of might
t - 4 potions of ambrosia
z - 15 potions of heal wounds
A - a potion of haste
B - 3 potions of invisibility
H - 11 potions of agility
K - 5 potions of cancellation
Comestibles
b - 20 meat rations
l - 18 royal jellies
u - 4 slices of pizza
F - 6 beef jerkies
Skills:
O Level 27 Fighting
O Level 27 Armour
O Level 27 Stealth
O Level 27 Shields
O Level 27 Unarmed Combat
+ Level 16.8 Spellcasting
You had 59 spell levels left.
You didn't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (1/1) D:7 Lair (8/8) D:8
Shoals (4/4) Lair:5 Snake (4/4) Lair:3 Slime (6/6) Lair:6
Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:13
Crypt (3/3) Vaults:3 Tomb (3/3) Crypt:3 Depths (5/5) D:15
Hell (1/1) Dis (7/7) Hell Geh (7/7) Hell
Coc (7/7) Hell Tar (7/7) Hell Zot (5/5) Depths:5
Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Pakellas
Qazlal
Ru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva
Shops:
D:6 * D:15 ! Orc:1 * Orc:2 [(*= Elf:1 !: Vaults:1 % Vaults:3 } Depths:3 [ Depths:4 *
Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:1 Depths:3 Depths:4 Depths:5
Pandemonium: Depths:3
Ziggurat: Depths:4
Trove: Depths:2 (give +6 demon whip)
Annotations:
Lair:4 Nergalle
Lair:5 1 runed door
Elf:2 3 runed doors
Vaults:4 Mennas
Coc:7 exclusion: ice statue
Innate Abilities, Weirdness & Mutations
Your body is rotting away.
You thrive on raw meat.
You are immune to poison.
You have sharp fingernails.
You are carnivorous and can eat meat at any time.
Your flesh is cold resistant.
Your magical capacity is low (-10% MP).
You are immune to negative energy.
You regenerate slowly when monsters are visible.
You are immune to unholy pain and torment.
You can survive without breathing.
You cannot study or use magical devices.
You cannot train Dodging skill.
You cannot study or cast Charms magic.
You cannot study or cast Earth magic.
You cannot study or cast Transmutations magic.
You are slightly vulnerable to magic.
Message History
The hellwing is heavily wounded.
You block the hellwing's attack. x2
You punch the hellwing!
The hellwing is almost dead.
You pummel the hellwing!!
You kill the hellwing!
No target in view!
You open the door.
A crimson imp comes into view.
The crimson imp shouts!
There is an open door here.
You pound the crimson imp into fine dust!!!
You kill the crimson imp!
No target in view!
No target in view!
There is a staircase leading out of the dungeon here.
Unknown command.
Unknown command.
There is a staircase leading out of the dungeon here.
You have escaped!
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