아 여기 갤이 아니구나
Gui, Destroy
SetBatchLines, -1
Gui, Show, x195 y112 h500 w400, 왕퀘
; GUI 구성
Gui, Add, Text, x12 y19 w50 h20 , 찾을몹1
Gui, Add, Text, x12 y39 w50 h20 , 찾을몹2
Gui, Add, DropDownList, x62 y19 w90 h10 vmob1, |독충||몽달귀신
Gui, Add, DropDownList, x62 y39 w90 h20 vmob2, |몽달귀신||독충
Gui, Add, Text, x12 y79 w50 h20 , 왕출
Gui, Add, Edit, x62 y79 w90 h20 v1nick, 즟춪츷츷즟춫
Gui, Add, Text, x12 y99 w50 h20 , 흉출
Gui, Add, Edit, x62 y99 w90 h20 v2nick, 달려출달려출
Gui, Add, Text, x12 y119 w50 h20 , 흉출2
Gui, Add, Edit, x62 y119 w90 h20 v3nick,
Gui, Add, Button, x240 y19 w150 h40 , 시작(F1)
Gui, Add, Button, x240 y80 w150 h40 , 종료(F2)
Gui, Add, Text, x12 y180 w50 h20 , 술
Gui, Add, Edit, x12 y210 w90 h20 vdrink, a
Gui, Add, Text, x140 y180 w50 h20 , 공력횟수
Gui, Add, Edit, x140 y210 w90 h20 vhow1, 5
Gui, Add, Text, x260 y180 w50 h20 , 공력증강
Gui, Add, Edit, x260 y210 w90 h20 vmana, 0
Gui, Add, Text, x12 y240 w50 h20 , 노란비서
Gui, Add, Edit, x12 y270 w90 h20 vyellow, z
Gui, Add, Text, x140 y240 w50 h20 , 기원횟수
Gui, Add, Edit, x140 y270 w90 h20 vhow2, 5
Gui, Add, Text, x12 y300 w50 h20 , 비영
Gui, Add, Edit, x12 y330 w90 h20 vtp, p
Gui, Add, Text, x260 y240 w50 h20 , 기원
Gui, Add, Edit, x260 y270 w90 h20 vheal, 3
Gui, Add, Text, x260 y300 w50 h20 , 무장
Gui, Add, Edit, x260 y330 w90 h20 varmor, 7
Gui, Add, Text, x12 y360 w50 h20 , 출두
Gui, Add, Edit, x12 y390 w90 h20 vdoo, m
Gui, Add, Text, x260 y360 w50 h20 , 보호
Gui, Add, Edit, x260 y390 w90 h20 vprotect, 8
Gui, Add, text, x12 y455 w150 h20 , 일시정지 F3 재실행 F4
Gui, Add, text, x12 y435 w150 h20 , 흉출2이동 단축키 : ~
Gui, Add, text, X12 y475 w150 h20, 설정 세이브: F11 로드: F12
; F11 키로 저장 기능
F11::
SaveSettings()
return
; F12 키로 로드 기능
F12::
LoadSettings()
return
SaveSettings() {
global
FilePath := "settings.ini"
GuiControlGet, mob1
GuiControlGet, mob2
GuiControlGet, 1nick
GuiControlGet, 2nick
GuiControlGet, 3nick
GuiControlGet, tp
GuiControlGet, yellow
GuiControlGet, drink
GuiControlGet, mana
GuiControlGet, how1
GuiControlGet, heal
GuiControlGet, how2
GuiControlGet, armor
GuiControlGet, protect
IniWrite, %mob1%, %FilePath%, Settings, mob1
IniWrite, %mob2%, %FilePath%, Settings, mob2
IniWrite, %1nick%, %FilePath%, Settings, 1nick
IniWrite, %2nick%, %FilePath%, Settings, 2nick
IniWrite, %3nick%, %FilePath%, Settings, 3nick
IniWrite, %tp%, %FilePath%, Settings, tp
IniWrite, %yellow%, %FilePath%, Settings, yellow
IniWrite, %drink%, %FilePath%, Settings, drink
IniWrite, %mana%, %FilePath%, Settings, mana
IniWrite, %how1%, %FilePath%, Settings, how1
IniWrite, %heal%, %FilePath%, Settings, heal
IniWrite, %how2%, %FilePath%, Settings, how2
IniWrite, %armor%, %FilePath%, Settings, armor
IniWrite, %protect%, %FilePath%, Settings, protect
MsgBox, 설정이 성공적으로 저장되었습니다!
}
LoadSettings() {
global
FilePath := "settings.ini"
; INI 파일에서 값 읽어오기
IniRead, mob1, %FilePath%, Settings, mob1
IniRead, mob2, %FilePath%, Settings, mob2
IniRead, 1nick, %FilePath%, Settings, 1nick
IniRead, 2nick, %FilePath%, Settings, 2nick
IniRead, 3nick, %FilePath%, Settings, 3nick
IniRead, tp, %FilePath%, Settings, tp
IniRead, yellow, %FilePath%, Settings, yellow
IniRead, drink, %FilePath%, Settings, drink
IniRead, mana, %FilePath%, Settings, mana
IniRead, how1, %FilePath%, Settings, how1
IniRead, heal, %FilePath%, Settings, heal
IniRead, how2, %FilePath%, Settings, how2
IniRead, armor, %FilePath%, Settings, armor
IniRead, protect, %FilePath%, Settings, protect
GuiControl, , mob1, %mob1%
GuiControl, , mob2, %mob2%
GuiControl, , 1nick, %1nick%
GuiControl, , 2nick, %2nick%
GuiControl, , 3nick, %3nick%
GuiControl, , tp, %tp%
GuiControl, , yellow, %yellow%
GuiControl, , drink, %drink%
GuiControl, , mana, %mana%
GuiControl, , how1, %how1%
GuiControl, , heal, %heal%
GuiControl, , how2, %how2%
GuiControl, , armor, %armor%
GuiControl, , protect, %protect%
MsgBox, 설정이 성공적으로 로드되었습니다!
}
return
gui,submit,nohide
Return
F1::
button시작(F1):
gui,submit,nohide
WinActivate, MapleStory Worlds-바람의나라 클래식
WinMove, MapleStory Worlds-바람의나라 클래식,, 0, 0, 1280, 720
Loop
{
king()
skip()
accept()
palace()
kill()
mana()
}
F3::
pause
F4::
reload
F2::
button종료(F2):
GuiClose:
ExitApp
`::
Send, {Lshift Down}
send, z
Sleep, 100
Send, {Lshift up}
Sleep, 100
Send, %tp%
Sleep, 100
Send, 4
Sleep, 100
Send, {enter}
sleep,400
Send, {Lshift Down}
send, z
Sleep, 100
Send, {Lshift up}
Sleep, 100
Send, %doo%
Sleep, 100
Clipboard = %3nick%
Sleep, 100
Send, {Ctrl Down}
Sleep, 200
Send, v
Sleep, 100
Send, {Ctrl up}
Sleep, 100
Send, {Enter}
Sleep, 500
mana()
{
PixelGetColor, color2, 1007, 597, RGB ; 화면에서 픽셀 색상을 가져오기
if (color2 = 0x000000) ; 색상이 검은색(0x000000)일 경우
{
Sleep, 100
Send, u
Sleep, 100
Send, %drink%
Sleep, 100
Send, %mana%
}
Sleep, 300
}
kill()
{
global
ImageSearch,vx,vy,0,0,A_ScreenWidth,A_ScreenHeight, *10 img/exp.png
if(ErrorLevel = 0)
{
Send, {Lshift Down}
send, z
Sleep, 100
Send, {Lshift up}
Sleep, 100
Send, %tp%
Sleep, 100
Send, 4
Sleep, 100
Send, {enter}
ToolTip ; 이미지가 발견되면 툴팁을 숨깁니다
SetTimer, HideToolTip, -100 ;
}
}
king()
{
ImageSearch,vx,vy,0,0,A_ScreenWidth,A_ScreenHeight, *50 img/왕1.png
if(ErrorLevel = 0)
{
MouseClick,left,%vx%,%vy%,1,0
MouseMove, -30, -30, 10, R
}
ImageSearch,vx,vy,0,0,A_ScreenWidth,A_ScreenHeight, *50 img/왕2.png
if(ErrorLevel = 0)
{
MouseClick,left,%vx%,%vy%,1,0
MouseMove, -30, -30, 10, R
}
}
skip()
{
ImageSearch,vx,vy,0,0,A_ScreenWidth,A_ScreenHeight, *50 img/무례하게.png
if(ErrorLevel = 0)
{
send, {Enter}
Sleep, 200
send, {Enter}
Sleep, 200
send, {down}
Sleep,200
send, {Enter}
Sleep,600
}
ImageSearch,vx,vy,0,0,A_ScreenWidth,A_ScreenHeight, *50 img/완료.png
if(ErrorLevel = 0)
{
send, {Enter}
}
ImageSearch,vx,vy,0,0,A_ScreenWidth,A_ScreenHeight, *50 img/네이놈.png
if(ErrorLevel = 0)
{ sleep, 200
send, {Enter}
sleep, 200
send, {down}
sleep, 200
send, {Enter}
Sleep, 200
send, {Enter}
Sleep, 200
send, {Enter}
}
}
accept()
{
global
gui,submit,nohide
ImageSearch,vx,vy,0,0,A_ScreenWidth,A_ScreenHeight, *30 img/어명.png
if(ErrorLevel = 0)
{
ImageSearch,vx,vy,0,0,A_ScreenWidth,A_ScreenHeight, *20 img/%mob1%.png
if(ErrorLevel = 0)
{
Send, {Enter}
Sleep, 200
Send, {Esc}
Sleep, 200
Send, {Ctrl Down}
Sleep, 200
send, %yellow%
Sleep, 100
Send, {Ctrl up}
Sleep, 1000
Send, u
sleep, 150
send, %drink%
sleep, 150
Send, {Lshift Down}
send, z
Sleep, 200
Send, {Lshift up}
Sleep, 100
Send, %doo%
Sleep, 200
Clipboard = %2nick%
Sleep, 100
Send, {Ctrl Down}
Sleep, 200
Send, v
Sleep, 100
Send, {Ctrl up}
Sleep, 100
Send, {Enter}
Sleep,800
ToolTip %mob1%
Loop %how1% {
send,%mana%
Sleep, 100
}
Sleep,500
Loop %how2%{
send,%heal%
Sleep, 100
send, {enter}
Sleep, 100
}
send, %armor%
sleep, 100
send, {enter}
Sleep, 100
Send, %protect%
sleep, 100
send, {enter}
Sleep, 100
SoundBeep
SoundBeep, 750, 500
}
ImageSearch,vx,vy,0,0,A_ScreenWidth,A_ScreenHeight, *20 img/%mob2%.png
if(ErrorLevel = 0)
{
Send, {Enter}
Sleep, 200
Send, {Esc}
Sleep, 200
Send, {Ctrl Down}
Sleep, 100
send, %yellow%
Sleep, 100
Send, {Ctrl up}
Sleep, 500
Send, u
sleep, 150
send, %drink%
sleep, 150
Send, {Lshift Down}
send, z
Sleep, 100
Send, {Lshift up}
Sleep, 100
Send, %doo%
Sleep, 100
Clipboard = %2nick%
Sleep, 100
Send, {Ctrl Down}
Sleep, 200
Send, v
Sleep, 100
Send, {Ctrl up}
Sleep, 100
Send, {Enter}
Sleep, 500
ToolTip %mob2%
Loop %how1% {
send,%mana%
Sleep, 100
}
Sleep,800
Loop %how2%{
send,%heal%
Sleep, 100
send, {enter}
Sleep, 100
}
send, %armor%
sleep, 100
send, {enter}
Sleep, 100
Send, %protect%
sleep, 100
send, {enter}
Sleep, 100
SoundBeep
SoundBeep, 750, 500
}
if(ErrorLevel = 1)
{
Send, {Enter}
}
}
}
HideToolTip:
if (!A_PriorHotkey = "`")
{
Tooltip
}
return
palace()
{
global
ImageSearch,vx,vy,0,0,A_ScreenWidth,A_ScreenHeight, *10 img/북문.png
if(ErrorLevel = 0)
{
Sleep, 500
Send, u
sleep, 150
send, %drink%
sleep, 150
Send, {Lshift Down}
send, z
Sleep, 100
Send, {Lshift up}
Sleep, 100
Send, %doo%
Sleep, 100
Clipboard = %1nick%
Sleep, 100
Send, {Ctrl Down}
Sleep, 100
Send, v
Sleep, 100
Send, {Ctrl up}
Sleep, 100
Send, {Enter}
Sleep, 500
Send, {up down}
Sleep, 10000
Send, {up up}
}
}
댓글 영역
획득법
① NFT 발행
작성한 게시물을 NFT로 발행하면 일주일 동안 사용할 수 있습니다. (최초 1회)
② NFT 구매
다른 이용자의 NFT를 구매하면 한 달 동안 사용할 수 있습니다. (구매 시마다 갱신)
사용법
디시콘에서지갑연결시 바로 사용 가능합니다.